Thiago Jurados

Unity Developer | Gameplay Programmer

Im a Unity Developer who likes to develop projects from prototype to application deployment.

I have been passionate about games as far back as i can remember. I played hundred of games of different genres and platforms. As a Unity Developer, im a fan about solving problems and architecting how things fit together and interacting with the final product.

Portfolio

Skills

Know the technologies i use:

Game Development

Plataformas

Tools

Projects

The Dice Runners

Game produced for my participation in GMTK GameJam 2022. I was responsible for Unity development group, from prototyping to its publication.

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Goal_Goal

I created this pong game to implement a mobile local multiplayer concept, where i inserted two virtual joysticks using Unity new Input System.

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Pigebomb Fly

Mobile hypercasual in the style of Flappy Bird. In this project i was responsible for implementing all the UI programming, gameplay, the input system to support touchscreen, mouse, pen, gamepad and keyboard, color blindness system and others that allow accessibility, and some of the APIs such as leaderboard, ads , remote config, fmod audio system and others. Now available on Google Play.

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Astronaut 3D

This was a Unity course project that took advantage of the provided assets and created an entire level using my knowledge at that time.

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Certificates

C# Logic and Algorithms

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C# OOP

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Unity Dev

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GitHub

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Figma

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Design Patterns

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